This entry will show how the game is prototype and its main features.
The prototype is done in Unity Engine 3D. The prototype is done to achieve the needed feature :-
- Player moving from left to right.
- Player's button mashing and limiting its speed
- Player character's jump and duck
- Death with uniform speed.
- Game over
- Restart function
- Motion blur
- Alt. ending
The prototype is done in Unity Engine 3D. The prototype is done to achieve the needed feature :-
- Player moving from left to right.
- Player's button mashing and limiting its speed
- Player character's jump and duck
- Death with uniform speed.
- Game over
- Restart function
Figure 1 shows the stage layout and game objects required in the Prototype
This prototype will be the "skeleton" for the final artefact. In the final artefact, the stuff :-
Must Have:-
- Character aging
- Replayability (a game loop)
- A pause button
- Quit button
- Main Menu
- Ending
Good to Have:-
- Color correction
- Strong mood in environment
- Music
- Contrasting obstacles
Nice to Have:-
- Cinematic letterbox- Motion blur
- Alt. ending

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