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Entry 2: Personal Statement


The entry requirements are most likely to be feasible for me the work with. The requirement did mention that the game must at least consist of the core gameplay, thus a demo game will do just fine. The judging criteria for this competition are quite broad therefore the winning rate for me would be higher than other competitions. The criteria I’ll be focusing on will be Visuals, Best Student Game or Nuovo Award, jurors who think differently about games as a medium, considered that I’m confident with it since I have a scope. Getting a credit in this competition would be quite an asset for my portfolio since many famous indie game developers joined this competition. Moreover, it will enhance my experience as a future game designer and might also identify my weakness during the development of my entry for this competition. Getting into this competition may help me to gain insights partially on how developing video games for commercial would feel like and the ethics of being an efficient game developer. Developing a game within a limited timeframe may open an opportunity to use my skillsets from the previous semester into this project. It’ll encourage me to push my limits and understand my flaws.

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